For those who do not know, Unity 3D is a tool that helps us develop video games for various platforms through an editor and scripting to create video games with a professional finish. This tool is accessible to the public in different versions, free and professional, each with its advantages and limitations. The most complete is the professional one, but it is necessary to make an outlay that not everyone can afford, especially if we are starting to use the said tool.
These versions are focused on developing video games for PC, Mac, and the Web through a plugin for viewing. However, in addition to these "basic" versions, there are additions that allow us to transfer our development to mobile devices, make a further outlay to obtain said license, and use these extra features in this tool. But it seems that the guys at Unity want to convince us that the outlay is worth it and allow the acquisition of a license utterly free of charge to develop for iOS and Android devices with the free version of their Unity 3D.
In addition to this tool, there are others on the market, perhaps more famous, such as UDK from Epic Games or CryEngine from Crytek. However, one of the advantages that we obtain with Unity 3D is that we are not anchored to Windows to carry out our developments since it has a version for both Windows and Mac.
Also, if we are not very handy with 3D or we need resources for our games, in the application itself, we can access a store as if it were the App Store, where we will find a multitude of free and paid resources. We can even extend the tool through plugins that we will obtain in said store.
With this license that they provide us, we package our project for PC, Mac, Web, iOS, and Android. In the case of the last two creating a project with the source code, libraries, and necessary resources to process them, such as in the case of iOS, to be signed and uploaded to their respective stores. Keep in mind that the license they offer for Unity 3D in its free version will not have the features that the professional version offers.
With Unity3D 5, you can export your video game to more than 20 platforms in one click (mobile devices, consoles, computers, televisions, web, augmented reality, virtual reality, etc.)
The assets are the elements of the game, such as animations, patterns, sounds, etc. Unity3D has a store where you can find practically anything you need to develop your game, from complete projects to specific functionalities. Also, you can publish your assets and obtain financing for the creation of your video game.
Its power characterizes Unity3D in both 2D and 3D environments.
It has a straightforward interface that helps artists test their creations directly in the engine, see the final result in the game, and modify it in the engine itself.
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Unity 3D is arguably the best video game engine on the market, both in terms of quality and licensing costs. The free version (Personal) allows you to start creating and deploying games without having to put your hand in the wallet. You just have to hit the keyboard a little and have some good ideas for games. Many professionals in the world of video games have switched to Unity 3D to the detriment of other engines.
You can export your video game to more than 20 platforms in a single click (mobile devices, consoles, computers, televisions, web, augmented reality, virtual reality, etc.). This is one of the main features that entices developers to this amazing game development tools.
The assets are the elements of the game, such as animations, patterns, sounds, etc. Unity3D has a store where you can find practically anything you need to develop your game, from complete projects to specific functionalities. In addition, you can publish your own assets and obtain financing for the creation of your video game. You can easily add any element to the game of character with a single click.
Unity3D is characterized by its power in both 2D and 3D environments. Unity3D is designed to be very powerful and highly intuitive to use.
It has a very simple interface that helps artists to test their creations directly in the engine, being able to see the final result in the game and modify it in the engine itself. This helps in preventing errors and ending up having an amazing game.